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Nintendo DS vs. Sony PSP: An Objective Analysis by John A. D'Adamo |
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Introduction Ah, yes. The comparison between the two best-selling handhelds of all time. Nintendo has had the most experience in the area of the handheld console, releasing the Gunpei Yokoi-developed Game Boy in 1989. This machine, although it was not the most technologically advanced, won out over anything other companies could throw in Nintendo's path. The Game Boy lasted over 11 years before the Game Boy Light (Japan-only) and Pocket came out. Game Boy Pocket played the same games as the original in four colors of gray, black, and white, but was so small and versatile it could fit in your pocket. Game Boy Color was its successor, which, as the name suggested, played games in various hues of red, green, and blue. This system turned out to be just a placeholder, like Bob Schieffer is to Katie Couric, for the Game Boy Advance, released in 2001. This system played both legacy Game Boy games as well as new handheld games that were unrivaled. Game Boy Advance SP was soon to follow in 2003, turning out to be the first of Nintendo's handheld consoles to receive a lit display, although it was front-lit. Nintendo DS, originally proclaimed by Satoru Iwata to be a "third pillar" to the Nintendo consoles and Game Boy line, was released in November 2004. It features two backlit screens, a first for Nintendo, one of which is a touch screen which can be utilized a bunch of different ways. It has now sold over 16.73 million units to date worldwide.
Sony, on the other hand, is fairly new to the handheld console business. PocketStation was released by Sony in 1998 as a Japan-only peripheral for the PlayStation, and featured an LCD display, sound, a real-time clock, and infrared communication capability. This was the only console released by Sony Entertainment before their newest venture, the PlayStation Portable. The PlayStation Portable was released in March of 2005 in the U.S.A., featuring one 4.3 transreflective TFT display, a D-Pad, ABXY (triangle, circle, square, X buttons), plus an analog "nub". This analog "nub" is significant in that it is the first analog device of any kind to be placed onto a handheld console, stick or nub. The Sony PSP has shipped over 17 million units worldwide.
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Design
Just to get this out of the way, let it be known we
are comparing the original DS to the PSP, not the DS Lite, as it has sold a mere
2.5 million copies, not even close to either the DS Original or the PSP. A
DS Lite comparison may be added at a later date.
Both the Nintendo DS and the PSP made their debut at
the 2004 E3 Expo, held in Los Angeles. In terms of actual appearance, the
PSP, with its gorgeous black shining plastic and its beautiful screen is waves
better-looking that the DS clamshell design, from a vain standpoint. Of
course, the clamshell design is also more functional, protecting the screen and
all the innards of the DS when closed. It really comes down to "the
coolness factor", however, as we are talking from a visual standpoint, and it is
quite obvious the PSP is the winner here.
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Display
The entire point of the DS is its two-screen design,
featuring something different on each screen, like the action on the top and a
map on the bottom. Plus, they are fairly well-lit in comparison with the
GBA SP's old frontlit design, however the DS's major downfall is its lack of a
backlighting customization. There are two settings- On, and Off.
The PSP's major selling point is its 4.3"
transreflective TFT display, which takes up the majority of the PSP: but even on
its lowest setting the PSP kills the DS in terms of brightness and clarity:
At its HIGHEST setting, only available when
charging, the PSP even defeated my laptop in terms of clarity:
Winner: PSP
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Controls
The controls of the Nintendo DS are very simple:
you have a D-Pad, ABXY buttons, L and R, plus the ever-popular touch screen.
Obviously the touch screen and its innovation allow you to be that much closer
to Mario as he's getting that 150th star in Super Mario 64 DS or feeling the gun
Samus is using in Metroid: Prime Hunters:
The PSP, on the other hand, went with the analog
"nub", which is of great assistance in first-person shooter genres and racer
games, but it just doesn't give you the same sense of actually "being there"
that the DS gives you. Plus, most games on the PSP, due to the lack of a
second analog stick, just play weird and have a tendency to make your hand cramp
up. I declare the DS the winner for innovative controls that really make
the system easy to use.
Winner: DS
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Graphics / All Around Capablities
The Nintendo DS has two processors, one ARM7, one
ARM9, and it is capable of pulling off 2D and 3D elements on either screen at
the same time. Nintendo's website has put the Nintendo DS somewhere just above
the Nintendo 64 in 3D capabilities, having the ability to pull off as many as
200,000 polygons on-screen every second at a frame rate as high as sixty frames
per second. This is being quite modest, however, as games such as Metroid:
Prime Hunters, at least in my opinion, show off graphics almost up there
with the PS2 or even the GameCube.
The Sony PSP has been confirmed to be about as
powerful as the PlayStation 2, pushing out 32 million polygons per second at a
maximum, with most games pushing 3 million at a frame rate of 60 frames per
second.
Seems like the PSP is winning so far, eh? Not
so fast.
Battery life of the DS ranges from 10-12 hours
depending on backlight and volume conditions. The Sony PSP's battery life
clocks in at around 6 hours, and that is if you are playing a puzzle game such
as Lumines. With a graphic-heavy game like Grand Theft Auto, the battery
life is about 4 hours. If the PSP has a flaw, this is it. There are
accessories to extend PSP battery life, one of which is the third-party "gaming
grip", which has its own battery. When fully charged, the "gaming grip"
attaches onto the PSP, also fully charged, allowing double the PSP battery life,
putting it up there with the DS.
Regardless of battery life, though, there is no
question that graphically the winner of this category is the PSP:
Winner: PSP
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Price
I used to berate Sony and their PSP
for its high price, $249.99 originally, especially when DS dropped the extras
and laid their price down at $129.99. When Sony dropped the price,
however, to $199.99 by dropping the "Value(less) Pack", I was sold.
$199.99 is peanuts for everything the PSP can do, including playing high-quality
and high-poly games, movies, and can double as an excellent mp3 player. I
know, I have 50 songs on it- they play much better than on any iPod I know.
DS is down to $129.99, but honestly if you haven't gotten a Nintendo DS yet and
are willing to pay the money, wait for DS Lite. It improves everything in
pretty much every way possible. If you are going by what's on the market
right now without DS Lite, at only $70 more, the PSP is the better value for
everything it can do. If the original system drops off the map in favor of
DS Lite, you'll be able to get one for $40 or $50.
Until then, however, PSP is the victor.
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How About Those Third Parties?
The majority of games produced for the DS are first
and second-party games such as Nintendogs, Mario Kart DS, Metroid Prime Hunters,
and Animal Crossing: Wild World. This is all good and fine, but it also
stunts the number of games coming out for the system and really completely
alienates the GBA, kept on life support only by a trickle of third party and
kiddie games. Most of the big-namers, like EA, Square Enix, and Activision
have only given the system raw ports like Madden, and spent most of their
handheld budgets on developing PSP games. This will help their library in
the long run.
Winner: PSP
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Current Library
Both systems have a very decent library of games to
cap off the seventh videogame generation. Nintendo DS, even though the
company was trying to stray away from the "kiddie" image, contains a lot of
SpongeBob, Fairly OddParents, and badly done Yu-Gi-Oh games (I have no problem
with YGO games but when they are done horribly an excellent manga and TV series
is shamed). There are some games worth getting on the DS, however.
Metroid: Prime Hunters is, without doubt or debate, the best DS game made to
date. The graphics are up there with the PS2 in some spots, and the Online
support is fantastic for DS standards. Mario Kart DS is another excellent
game, Animal Crossing really shines in its WiFi support, and those Nintendogs
are just darn cute. The DS also has a one-up on PSP: the GBA slot. This
allows thousands of games to be reborn on the DS, backlit for the first time.
PSP tries to cast an adult image on their games.
While DS only has one Mature-rated game so far (Resident Evil), PSP has many.
Yes, the PSP has the Maddens, the FIFA Soccers, and all that you have come to
expect from every console and handheld known to man, but it also has brilliant
racers and shooters that are unrivaled on the handheld plane and one (Syphon
Filter: Dark Mirror) that could even go toe-to-toe with some console greats such
as Halo. Plus, you have the Grand Theft Auto handheld series. This
really helps the PSP sell. If you think there isn't any variety and that
PSP only has dark, adult shooters, you'd be wrong. Various light-hearted
games such as Loco Roco are also available to satisfy all types of
gamers.
Winner: Tie
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The Nintendo DS and the PSP both have free Internet
play, and both shine and fall in various areas.
The Sony PSP contained WiFi out of the box when it
was released in March 2005, but only a handful of games supported it, Twisted
Metal and Wipeout Pure come to mind. The Nintendo DS did not
originally contain WiFi but did have the capability to go in that direction
sometime in the future. In November of 2005, Nintendo WiFi Connection was
born with Mario Kart DS. Like the PSP, WiFi support is only in a
handful of DS games.
PSP's online play is much like online play on a PC
or on XBox Live. You boot up your game, you select the online option, and
get into a room with the map of your choice. For example, in SOCOM: US
Navy Seals, a chat box is available before and after matches, and VoIP headset
support is available all the way through the match. There are leaderboards
available on the SOCOM website and also available right on your PSP for access.
Up to 16 people can play at the same time on the PSP, but more will probably be
availiable in the future.
DS's WiFi Connection is different in that there is a
Friend Code system. You have to get with a friend and share friend codes
with that person before playing. That's right, folks. You can't just
play against a random Mau Hisaki in Japan anymore, although Nintendo was touting
seamless worldwide play. Many message boards allow friend code swapping,
though, so it's all good (except Nintendo's own, for some odd reason).
Also, the WiFi functions are different depending on whether playing with people
at random (totally random, not picked by you) is how you play people or if the games feature the Friend
Code function exclusively. For example, Animal Crossing: Wild World has a
chat function, but you can only play with people using Friend Codes. Metroid: Prime Hunters has VoIP, but you have to get Friend Codes before
playing. Mario Kart DS and LostMagic allow you to battle people at random,
but there are no chat or VoIP options. I'm assuming this is to eliminate
pedophiles from attacking minors using Nintendo's software, but it sure as heck
sucks the fun out of Internet play, as far as I'm concerned. To top all
this off, you can only play with 3 other people, tops, no matter the game.
On Nintendo's WiFi website, they do offer leader boards and some statistics, but
who cares about that when you can't play with people that you don't already know
and can't anticipate their skill level ahead of time? Where is the fun?
Winner: PSP
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JD's Final Verdict-
Both the Nintendo DS and the Sony PSP offer loads of
fun, and quick, powerful handheld gaming at a pretty good price. This,
ladies and gentlemen, is the first generation where Nintendo isn't easily
dominating the handheld field. Before when thrown at them technologically
advanced systems like Game Gear, Nintendo just counterattacked with their Game
Boy and obliterated all competition. Now, Sony has finally offered
Nintendo a real challenge. With new designs and colors coming out for each
system and new, exciting games, both systems are sure to have a long lifespan
into the seventh generation of gaming, with the XBox 360, Sony PS3, and Nintendo
Wii at their side. Although Sony PSP is definitely the better system when
it comes down to its design, brilliant screen, WiFi and third party support, DS
fights back with a great media format, controls, and price. If you are on
a tight budget, get the DS. If you have about $300 though for the ultimate
handheld gaming and media experience, get the PSP. It does it all: Movies,
Music, and brilliant handheld gaming. It succeeded where the Nokia N-Gage
went wrong: better controls, screen, media capabilities, and excellent gaming.
Both sides, Nintendo and Sony fanboys need to calm down. Their system is
not ten times better than the other. If you are a Nintendo fanboy saying
the DS is leaps and bounds better than the PSP, you have never played the PSP.
Same deal for the Sony camp. Even with my review, you still should play
all the systems: PSP, DS, heck, even Game Park 32 and Gizmondo. If N-Gage
floats your boat, go that direction. It is all about personal preference,
and in the end, you decide how you are going to spend your money. Now, my
verdict: Tie That's right, folks. While the
PSP can do pretty much everything including function as a camera and GPS in its
current format, plus talk to the PS3, DS will soon be able to talk to the Wii,
and with the DS Lite, Nintendo has jumped back into it. Price is still an
issue, and if the PSP drops the price again I may have to change the ruling
again. A PSP and a DS Lite at the same price range is no contest, however
with the PSP system still slightly higher, and with the variety of games the DS
Lite can play, I have to give a tied vertict.
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Alan Tse's Take:
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Here's a condensed layout of my opinions on the
two handhelds:
1. Price: Let's face it, not all people would be
willing to spend $250
on a
handheld, especially a parent buying it for their child. The $130 price
tag
of the DS is a much more reasonable price in consumers' eyes. |
| Past Misc. / Rants |
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